A lot of people are commenting about the new Apple iPad, its pros and cons, and whether or not it was designed well. You can read professional reviews from people like Walt Mossberg, browse through video reviews on YouTube, or opt for a different type of review – one from a toddler. Kids these days are often more savvy than their parents, but a lot can be said about good user-interface design if a two-year-old girl can figure out how to work the iPad.
In this post by Todd Lappin, he points out that his iPhone-savvy daughter was able to figure out how to scroll between screens and run apps.
What’s even more impressive is her ability to see the iPad’s potential as a video-display device and her criticism that it doesn’t come with a camera. She even goes as far as talking about its potential as a gaming device.
There were a few things she struggled with, however. As Lappin notes:
On the downside, she had the same frustration as many adults, where touching the screen-edge with your thumb while holding the iPad blocks input to all home screen icons. Notice also that she was confused by the splash page for FirstWords Animals, her favorite spelling game: Because the start button looked like a graphic, rather than a conventional button, she couldn’t figure out how to start the game.
Kids who grow up in the touchscreen world are clearly able to pick up gadgets like the iPad quickly, and it’s this ease of use Apple should be capitalizing on in advertising. Think about it: If the iPad is going to be a next-gen book reader, Apple should be showcasing its ease of use for older generations intimidated by this type of technology, as well as parents who think they’re just a waste of time.
After all, kids in tech ads worked for Microsoft.